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Pretty decent. The fighting mechanics are surprisingly good, I'd figured they'd be clunky, and the platforming is pretty decent. My only problem is the power of the kickback injuries give you. I beat up three wolves near an edge and went to jump over spikes nearby to collect a coin. I failed to jump soon enough and hit the spikes, and was launched over the edge (of which I had no hope to ever climbing back up). Also, getting hit by several enemies, at once, is a thing, so your HP can be severely hammered by a small group. I don't know if that was intentional or not (cos then it forces the player to be more protective and not just wail on the enemy).

Oh, and the casual nudism is nice. Sounds pervy, I know, but I like the aesthetic you get with minimal items.

ColonelLazuli responds:

Thanks! I am glad you liked it!
And yes!
I have Always preffered combat systems in which the player must focus on defense and dodges, and sometimes resort to strategy, so the player's skills matter more than the character's power.
I had no idea how to try to adapt that to a 2D platformer, and I guess I didn't do it too well... you are pretty much one of the very few players to say a good thing about it... ^-^

Yes... I like putting some extra attention to details... XD
And I am glad you liked the nudism too! In fact, one of the reasons I decided to do the game in the first place was because there are pretty much no actual nudismo/naturism in any media out there... Every time we see nudity in media it is normally something sexual or to do some silly joke. So I wanted to give this more natural point of view over it and, perhaps, promote the naturism a bit more! :)

Too bad most people can't understand and probably most don't even go beyond the main menu... :/

You know, at first I didn't really like this cos I couldn't beat mission 1, but then I found out how to. Clever, by the way, I nearly gave up till I ran across a guide on google. I mean, I won't spoil it for those who want to find out themselves, but that's one weird way to speed through the zombies. After that, things kinda went all over the place. I mean, I loved the weapon attachments, but it kinda detracted from the armor. Once you maxed out weapons, you could pretty much segway through all the levels. But mission 200? Christ, I haven't felt that bad about a zombie game since Telltale's walking dead! Why give us that choice? It was cruel... I loved it.

3.5 out of 5. First level and later game upgrades spoil it, but it's fun and well written. That's all that matters.

Evil-Dog responds:

Thanks for the review. We had limited time to make the game so it could have been balanced much better with the upgrades, especially at the building escape mission with the military coming in, the machinegun attachment upgrade makes it a bit too easy but if you spent your SP on other things then its kinda hard, so it was hard to balance. Thanks for playing and not spoil it for others :)

Completed this about 4 times now, though obviously over the years. I just love the researching, the experiments, the miserable nature of it all and... Well, if you've completed the game, you know the ending. I very much enjoyed the ending. Also, while on the subject, my advice is to leave the Advanced Action of the very last item you receive (if you've completed the game, you know which that is. No spoilers from me) till last. Just don't do it till you've done everything else. It adds a nice "What if?" to the ending.

But yeah, I love this game. It's so dark and science-y and gruesome. Can't say I've ever not enjoyed it, even during the early game grind. 5/5, would ask my violently disfigured, tortured-beyond-all-belief zombie to hold a pinless grenade for me again. Seriously, I would, it's hysterical fun!

Evil-Dog responds:

Such a cool review :D thanks man :)

Well, this was a pleasant distraction. Bigger, both in size and length, but still the same odd creation that caught my attention way back when. Some good jokes, some fiddly medals, some old references to the series itself, but still just as much fun as it's always been to see a stickman seriously injure himself doing something daft.

Shame that the medals don't pop up for me on here. That's pretty much the only issue I have.

PuffballsUnited responds:

Not sure what causes the medals issue. Thanks for the kind words!

I'm a jack of all trades, only I'm lacking the trades. Writing is all I can do for now, but one day I hope to make animations, do voice acting work and run a successful channel on Youtube. I built the end before the beginning. Force of habit!

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Joined on 7/28/16

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